Electrical Damage is damage caused when an electric current arcs into a victim. It causes Fatigue Damage at a rate of 10 times the normal amount based on the rank of the injury (10 for Poor, 20 for Fair, 30 for Good, 40 for Excellent, 50 for Exceptional). The GM may also wish to cause Fire Damage of equal rank at the location on the body where the current entered.
Any Electrical damage, even the slightest, has a chance of stopping the heart of its victim. The victim must make a Fortitude roll using the rank of the electrical damage as a Difficulty Rating . If he fails, his heart stops (see the rules for Damage-Related Penalties).