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The creature has the ability to cause its target to fall asleep. This sleep may be magickal in nature if the screature is a Spectral entity, or chemically induced if the creature is physical, or psychological if the creature is Astral. It can thus be resisted by a Willpower, Fortitude, or Psyche roll, depending on the nature of the sleep. The individual creature listings may explain how it causes the target to go to sleep, but this is ordinarily either by breath, command, or simply by pointing. Thus, the target would be anyone who breathes in the breath, anyone who can hear the command, or the person who is pointed at.

The sleep lasts until the target is woken up, or until the target resists. They get this chance every round on their turn.

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